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CIVILIZATION / 06.0200

Cities founded by players, governed by players

Not one isolated base per person — that destroys the feeling of a world. Shared settlements, at every scale, with real authority attached to holding one.

01SCALE

Three tiers, one continuous ladder

Each rung is a bigger social problem than the last. Founding a successful city is an enormous achievement precisely because most attempts fail.

INDIVIDUAL
  1. Apartment
  2. Estate
  3. Farm
  4. Workshop
  5. Fort
  6. Guild hall
GROUP
  1. Village
  2. Town
  3. City
  4. Citadel
NATION
  1. Capital
  2. Provinces
  3. Infrastructure
  4. Roads
  5. Ports
  6. Fortifications
02ONE CITY

What a real city contains

A specimen, not a promise: the shape a successful player capital is expected to take, with hundreds of thousands of visitors passing through it.

RESIDENTS8,000HORIZON
SHOPS400HORIZON
GUILD HEADQUARTERS20HORIZON
GOVERNMENTPLAYERHORIZON
POLICEPLAYERHORIZON
COURTSPLAYERHORIZON

Government, policing and courts are held by citizens, bounded by the same constitutional limits that bind everything else in Rebirth. A city may tax. It may not erase a person.

03WHO YOU BECOME

Eighteen ways to be somebody

None of these is a class you pick at character creation. They are what other people eventually call you, because of what you actually did.

  • 01Explorer
  • 02Monster hunter
  • 03Mercenary
  • 04Merchant
  • 05Blacksmith
  • 06Architect
  • 07Politician
  • 08Spy
  • 09Guild commander
  • 10Landowner
  • 11Scholar
  • 12Criminal
  • 13Diplomat
  • 14General
  • 15Governor
  • 16Founder of a city
  • 17Monarch
  • 18Revolutionary